AoKTS updates

 ['RB']nhoobish


Posted29 May 2016 - 2:30 pm
It would be awesome, if these new effects and conditions could be supported in AoKTS aswell.

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 Brakebein


Posted30 May 2016 - 9:15 pm
Hello !

Why can't i find the following items in the virtual type list :

- SinglePlayer / Cheats Enabled
- Taunt
- AI Script Goal


Cheers
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Sans titre.jpg (file size: 56.99 KB)

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 Brakebein


Posted31 May 2016 - 8:52 am
Ok nevermind, it seems that the function i want not work any more (-1034 MultiPlayer / SinglePlayer)
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 GREEN_WIGGLE


Posted10 September 2016 - 1:15 am
I need to update approx 500 triggers. Is there a way to export trigtext so i can do this quickly in a text editor, then import it back in again?>
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 mullikine


Posted14 September 2016 - 7:09 am
Yes its possible with this other utility i made

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I havent updated it in ages though. I hope you know python :)
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 mullikine


Posted14 September 2016 - 7:11 am
You can convert trigtext to triggerscript. Oh also you need my updated trigger script editor to read the new triggers. I havent uploaded that yet
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 mullikine


Posted14 September 2016 - 7:13 am
The process goes like this. Export to trigtext, convert to trigger script, change the trigger script using whatever tool you want then save the scenario again using TSE
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 mullikine


Posted14 September 2016 - 7:14 am
Unfortunately, aokts's xml reading functionality doesnt exist and will be a bit ch to make.
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 GREEN_WIGGLE


Posted19 September 2016 - 7:16 am
So where does that leave me? haha
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 ['RB']nhoobish


Posted19 September 2016 - 10:32 pm
So where does that leave me? haha

Acquire the tool Mantis linked - [You must login to view link]
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 GREEN_WIGGLE


Posted20 September 2016 - 1:47 am
The problem is, the map had all new civs.. So as he mentioned, these tools wont work.
Even if trigger studio had these features it woudl be fine:

1) Select multiple triggers to drag/drop move
2) Ability to resize trigger studio window.. I am sure I was able to do this in past versions.

I have 27" monitors in Horizontal and vertical orientation so this would be fine for the task at hand.
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 ['RB']nhoobish


Posted8 November 2016 - 6:55 pm
Where did the option go to be able to select multiple units when assings them to effects/conditions??
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 +[MM]jason


編集済み6 January 2017 - 5:39 am by +[MM]jason
Not sure if mantis is still updating this but here a couple of suggestions:

When duplicating triggers for all players and it adds (p2) ect. Suffix the orginal trigger should get a (p1) suffix.

When you drag a trigger with left click and move it it doesnt change its display order as soon as you reload the scenario or try to sync the firing order it always ends up back in its original postion.

What does the "Add activation" in the triggers tab do I couldnt work this one out.
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 [MM]Heblem


編集済み28 January 2017 - 10:24 am by [MM]Heblem
Hey... just asking for some help!

I was working on Aokts version 1.2.2.78 with a scen that I have been workin all week. Suddenly while typing some numbers of unit position, the program acted weird, it didn't crash but toolbar and options was blank, quickly did control + S for attempting save all my work.

The problem, the program corrupted my file, and I can't open it anymore, open it at game doesn't work either... so I don't want to lose all week work, cuz I did only a really old back up of this file.

Here the corrupted file, hopefully it can be saved, please...
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Thank you!
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 [dv8]OrangWuTang


Posted4 February 2017 - 8:35 pm
The send tribute 'Largest Army' doesnt work properly.


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